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AI Insights · Timothy · April 2024

Top 5 Anime Games Performance on Android in Peru Q1 2024

Discover the performance trends of the top 5 anime games on Android in Peru during Q1 2024, with insights on weekly downloads, revenue, and active users.

Top 5 Anime Games Performance on Android in Peru Q1 2024

In Q1 2024, the top 5 anime games on Android in Peru showcased varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active user trends.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw its weekly revenue peak at around $3.6K in the first week of January, tapering off to about $1.4K by the end of March. Weekly downloads fluctuated, with a high of approximately 15.8K in early January and a resurgence to about 13.2K at the end of the quarter. Active users remained relatively stable, peaking at around 70.9K in the first week and closing at 65.9K.

CAPTAIN TSUBASA: ACE by Program Twenty Three had a modest revenue performance, peaking at $606 in mid-January. Weekly downloads started strong at around 7.8K in early January and gradually declined to about 2.3K by the end of March. Active users showed a steady increase, starting at 17.8K and growing to 21.7K by the end of the quarter.

DRAGON BALL Z DOKKAN BATTLE, another title from Bandai Namco Entertainment Inc., experienced fluctuating revenue, with a notable peak of $411 in mid-March. Weekly downloads saw a significant spike to around 9.8K in early January and another surge to 8K in mid-February. Active users varied, peaking at 21.7K in the first week and ending the quarter at 16.1K.

One Punch Man World by Crunchyroll Games, LLC, released at the end of January, showed promising initial revenue of $426 in early February. Weekly downloads began at 10.7K and saw a decline to about 1.7K by the end of March. Active users also started strong at 10.3K, dropping to approximately 3.4K by the end of the quarter.

ONE PIECE Bounty Rush, also from Bandai Namco Entertainment Inc., maintained steady revenue, peaking at $720 in late January. Weekly downloads fluctuated, with highs of around 4.2K in late January and lows of 693 in mid-March. Active users showed minor variations, starting at 10.3K and closing at about 6.4K by the end of March.

These insights, sourced from Sensor Tower, reflect the dynamic nature of user engagement and revenue generation for anime games on Android in Peru. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024